Entry from Lucif Cure's Log:
"Greetings to all who are reading this. I have traveled to many different places, and seen many beautiful sights, but WaveHaven is a diamond among pearls. Its grass glows green, and its trees sing in the warm wind. The people are numerous, and of all different races and professions.
My home is not close to the battlefield of WaveHaven, but whenever goblins invade, or a dragon is loose, I am there. The field of battle lies beyond the city gates.
The city's market place I personally love because of all the rare juices and nectars. I personally love a rare grape nectar, but that is a different story. Sometimes I just stand overlooking the sea, watching the visiting ships come in, breathing the clean ocean air. I have no love of sailing, but many do in WaveHaven. They love to sail the endless seas of blue looking for great treasures and adventure.
Near the city, across from the Beaches of Albasnia, lies the Bardic Woods. Many stories tell of a great ruler that once lived there, but upon my visit all I saw were wandering bards. I can't tell enough my love for this elegant land. If ever this log enters your hands, stop on by to experience the world that is WaveHaven."
-Lucif Cure Tu'Amara
A Small History
Amtgard was first created as a scam. In New Mexico there was a man who started a group, which was largely based upon D&DŽ, and involved live role-playing. Back then, around 15 years ago, he would charge people $1 per day, to play his game. When he got around $500 dollars he disappeared. The participants still were very enthusiastic, and continued playing the game.
Since then the rules have changed dramatically, weapons are now MUCH safer, the rules have been greatly refined, and the organization has grown to an undreamed of size.
Now groups are popping up all over the United States, and even internationally.
Wavehaven was formed in the summer of 1994 by Jim Henry, an amtgarder from Los Cruses, NM. After a few weeks of living in California, he and his wife, Dos Henry, decided to begin their own land here. They put out flyers and contacted a local gaming league looking for interested individuals. A few weeks later the first meeting of Wavehaven was held, with only about eight people coming to the field. After a few months our membership grew to about twenty people a week and we were recognized as a shire under the Kingdom of Dragonspine.
Five years later Wavehaven's population has grown, at times having over forty people at the field. Since then, Jim Henry has left our lands, but Wavehaven has thrived on its own. We have been given Duchy status under Dragonspine, and have several formidable fighters and some excellent artisans. Any questions regarding Wavehaven's history can be directed to history@wavehaven.org